I have resumed working on new features for the game wich includes new missions.
I already started modelling the International Space Station
I hadn't included the ISS in the game because I wasn't sure of how many resources I could use in the game and how it would affect preformance.
Now with the game released I can concentrate on both the iPad and the ISS.
I will implement a few features in the iPhone build before moving to the iPad.
I am thinking on adding a few helps like a speed vector display like the forward facing orange cross and maybe a collision detection feature that will show the nearest collision point in your trayectory.
After seeing a few videos of people playing I am going to add a display to notify when you press null and you have run out of electricity.
The ISS missions will be included in a future update but I am not sure how long it will take so it won't be in the first one.