The development is going full steam ahead.
I have completed setting up the scenes with the new waypoints and target nodes. I have applied all the moon and earth materials and will be testing it for consistency today. It looks very solid.
That is what happens when you make the game first and the art later...you make it robust and then you make it pretty.
I have two optimizations to do tonight related to materials and lighting and then I will just be finishing the mission unlocking.
The next step will be creating the User manual screens explaining the game mechanics. I will create some static images for the game itself and a few video tutorials to upload to youtube.