Wednesday, 29 August 2012

Training missions mechanics


I have the tutorial mechanics working. They had to be created from scratch as the game didn't have any system that allowed me pause the game, have a custom info message and point to which button to press to do something in particular.

The training will include a mission that guides you through the movement and rotation mechanics, a waypoint based mission and then a free flight environment with a few obstacles to fly around so you can master your skills.

I will have to model a few objects for this but I think it is worth the extra effort instead of just making the tutorial in one of the current game environments.

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