I am glad I decided to rework the Skylab Texture.
I have better reference than when I did the texturing test and it is already showing in the current line work.
I have just made a couple of the panel lines from the main body but the difference between this version and the old one is already visible.
The skylab is mapped diferent to the MIR model and allows for more bespoke work in the texture so it will be closer to the real thing. The level of accuracy will depend on the reference and certain artistic license.
I will probably add some more geometry to include a few details I had no knowledge of before. I still have some space in the texture....not much though.