Tuesday 11 October 2011

Hubble progress

I have been detailing the hubble textures a bit more.

Using the blocked colours and rough panel lines as a base I have been simulating highlights and shadows. I have also been simulating the reflections using a nice brush from Photoshop.

The orange handles give a lot of character and extra detail to the whole look. They are a mix between real geometry and texture with a simple "drop shadows" effect.



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