Hi.
I have the tutorial mechanics working. They had to be created from scratch as the game didn't have any system that allowed me pause the game, have a custom info message and point to which button to press to do something in particular.
The training will include a mission that guides you through the movement and rotation mechanics, a waypoint based mission and then a free flight environment with a few obstacles to fly around so you can master your skills.
I will have to model a few objects for this but I think it is worth the extra effort instead of just making the tutorial in one of the current game environments.
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