I have finally completed the geometry rework in the Skylab model.
Next will be to continue texturing which is always more fun.
I have a flat colour with panel lines version. I will have to add the line detail for the new geometry and then start adding the shadows and grime. Looking forward to it.
After starting retexturing I am also remodeling a couple of sections of the skylab. I have tested the polycount with the MIR already so I am quite happy to add a few polys to this one.
I have added a few details to the cilindrical body and remodeled the whole antena section.
I am currently adding the structure bars that hold the whole thing in place.